So I have been scouting the internet for tutorials on how to model screw threads. So far the only thing I have found has been about using a helix and attaching it to a cone. The geometry on that kind of sucks so anyone know of a better way to do it? Eventually I would like to take the thread and do a boolean subtraction with it to create the screw hole that the screw fits into.
http://www.christerb.com/tutorials/maya_modelspiral/index.html